The solver allows a fast, quality neighborhood search while avoiding the blurry blending problem in previous work. The algorithm is further extended to 3D mesh surfaces by defining a new texture energy function, allowing interactive flow texture animation.2.
本文通过定义一个新的纹理能量函数,把该算法进一步扩展到三维模型表面上,从而能够在三维表面流场中交互地生成纹理动画。
参考来源 - 基于样本的三维表面纹理快速合成技术·2,447,543篇论文数据,部分数据来源于NoteExpress
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