Surface Normals to Surfaces 从法向量积分出表面
Reverse Surface Normals 反转表面法线
Surface e Normals 每个粒子从目标点与曲面垂直的方向到达目标对象
Appearance of a triangle strip. Surface normals? Or windings?
一个三角形条带的外观。表面法线?或绕组?
For example, I would subdivide all the meshes a couple of times to check for any holes, sculpt on them a little to check for proper surface normals, etc.
我细分下所有模型几次检查是否有洞;在模型上雕刻几下检查表面法线是否正确等等。
Interpolation to vertex positions and normals is one of important contents in parametric surface modeling.
顶点位置和法向插值是参数曲面造型的重要内容。
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