knock out sub 撞击接头
Sub-woofer OUT 重低音输出
D-sub VGA out 外接VGA显示
out of sub-game perfect equilibrium 非子博弈完美均衡
All right. So most of you got that, though there is this little sub-set we have thinking that we have one, so let's actually write this out here.
好,大部分人都答对了,虽然还,有些人没对,让我们把这个写下来。
It took me seven comparisons, because I can take advantage of the fact I know I only ever have to look at the first element of each sub-list. Those are the only things I need to compare, and when I run out of one list, I just add the rest of the list in.
进行了7次对比,因为我可以利用我知道的优势:,每次只需要比较每个子列表的第一个元素,那才是我需要进行对比的内容,当一个列表的元素处理完了,只需要将另一个列表剩下的元素直接添加进去。
So, let's take a look at one of these rows in more detail to think about why this might be happening, and it turns out the reason that these glitches occur are because the sub shell structure predominates in certain instances, and that's where these glitches take place.
那么,让我们仔细地看一看其中一行,想一想为什么会这样,结果是这些小偏差的出现,是因为在一定情况下,亚壳层结构会产生重要影响,这正发生在小偏差出现的地方。
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