There are manyproblems with thisstrategy, as there is with the wholeconcept of "newmedia," and mostdramatically the fact thatcomputergamesare notonemedium, butmanydifferent media.
Going in, Kasparov had recognized that in a test of sheer calculating power he would lose, so he guided the computer into openings and unclear positions where intuition and strategy would decide games more than number crunching.