In having read countless forum threads about StarCraft, one of the things many people find most memorable about StarCraft is the unique races and units.
阅读数不胜数的星际争霸论坛的帖子和文章,人们会发现星际最令人难以忘记的是它独特的种族和单位。
For this reason, StarCraft forces you to have to decide when to cut workers to allow for more units and when to continue producing them for a mineral advantage later down the road.
正是这个原因,星际争霸就迫使玩家思考什么时候停止采矿单位的制造以制造更多的战斗单位,什么时候又继续开始采矿单位的生产以保证在以后的游戏中的经济优势。
Many units familiar from the original StarCraft have been changed, and many new units have been added.
许多玩家在星际争霸中熟悉的单位已经改头换面,并且很多新单位也陆续地加入到了游戏当中。
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