The article has explained the needforUPDATESTATISTICS in today's world where the databasesare highlyvolatiledue to the millions oftransactionsoccurring insplitseconds.
The most notable statistics show that sales of a game are split 70-30 between the developer and Steam, whereas retail copies are 70-30 the other way, with developers getting the short end of the stick while retailers take a bigger chunk of the pie.