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sphere mapping

  • 球面映射

网络释义专业释义英英释义

  球面映射

OpenGL支持一种称为球面映射(Sphere mapping)的方法。 ?

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短语

partial sphere mapping 局部球面映射

entire sphere texture mapping 球面整体纹理映射

partial sphere texture mapping 球面局部纹理映射

  • 球面映射 - 引用次数:1

    参考来源 - 一种适用于球面局部区域的纹理映射算法 in C

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Sphere mapping

  • abstract: In computer graphics, sphere mapping (or spherical environment mapping) is a type of reflection mapping that approximates reflective surfaces by considering the environment to be an infinitely far-away spherical wall. This environment is stored as a texture depicting what a mirrored sphere would look like if it were placed into the environment, using an orthographic projection (as opposed to one with perspective).

以上来源于: WordNet

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