The design pattern is described as a scheme to solve a class of problems in a special environment and becomes and important research object in the modern software system design.
设计模式被描述为在一定的环境中解决某一类问题的方案。已成为现代软件系统设计的重要研究对象。
Finally, based on the research described above, we introduce the prototype software GSDLE, which is a generic scientific discovery learning environment for continuous systems.
最后,在上述研究的基础上,本文设计开发了关于连续系统的通用科学发现学习环境的原型系统GSDLE。
How to improve the service style, use the resources better and make the software services more convenient and flexible under network environment is a hot research of modern research.
如何针对网络环境,改进服务方式,更好地利用资源,使软件服务更加方便灵活是当今研究的一个热点。
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