A familiar scene in the winter times for the most us whom come from the northern hemisphere on earth. The most methods previously for snow simulation have focused on rendering realistic snow, and have been unsuitable for real-time performance.
对于大部分南半球地区的人们来说,每逢冬季时,最熟悉的场景莫过于雪景,先前对于雪模拟的一些方法中大多侧重于雪的真实感模拟,其方法不能满足实时性能的要求;在计算机游戏中也可以看到下雪的场景,但是目前为止游戏中的雪模拟只是停留在简单的对降雪过程的模拟中,并没有对雪的堆积以及其他雪的特效进行模拟,也就是说我们看不到雪花飘落到地面后慢慢开始堆积的场景。
参考来源 - 可交互的实时雪模拟·2,447,543篇论文数据,部分数据来源于NoteExpress
Experiment shows this method improves the in snow simulation, keeps real-time, and ADAPTS to the large-scale terrain, especially for the scene with flight simulation.
实验表明,降雪积雪模拟方法模拟效果真实,实时性良好,适合大场景尤其是飞行模拟系统中。
This new method reduces the calculative quantity while not affecting the reality, and also effectively improves the fidelity and real-time quality of falling snow simulation in large-scale scenes.
该方法在不影响真实感的情况下减少了计算量,有效提高了虚拟场景中飘雪模拟的逼真度和实时性。
The process of design was described, the hardware-in-the-loop simulator used to debug control algorithms was erected, and the simulation of accelerating on typical roads such as ice and snow was made.
论述了其设计过程,建立了调试控制算法的半实物仿真器,针对典型附着路面进行了半实物仿真研究。
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