Fourier filter is implemented to smooth the profile and reduce the local noise effects on NCM.
采用傅里叶算子对人体轮廓实现平滑处理,消除局部噪声对最小负曲率点的影响。
Pixel spacing should be small enough to allow a proper overlapping between the adjacent pixels so that a smooth uniform profile can be fabricated using FIB milling.
像素间隔应小到可以允许相邻像素有合适的重叠,使FIB铣削可以制造光滑均衡的轮廓。
The method of texture mapping was used to realize the multicolor display of seismic profile, and it can make abundant and smooth graphic detail quickly.
利用纹理映射方法来实现地震剖面的彩色显示,能快速生成丰富、平滑的图像细节。
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