Mainly introduce the modeling methods of sunlight and skylight and current works on outdoor scene rendering.
主要介绍太阳光和天空光的建模方法和现有的一些室外绘制的工作。
Based on Gl technology, we also discussed the implementation of skylight and HDRI in computer generated architectural rendering.
通过一些实例,探讨了全局光照技术的各个万面如天光、DRI在计算机建筑渲染中的应用。
应用推荐