In 2008, the hit life simulation computer game Spore was published by Electronic Arts Video Games.
2008年,打电脑游戏模拟人生孢子被出版了电子艺术游戏。
The basic idea is that we could be living in a massive simulation run by a far smarter civilization, a giant computer game, and we don't even know it.
基本想法就是我们可能生活在超级大型的模拟中,由比我们聪慧得多的文明或者巨型电脑游戏控制着,而我们却不自知。
The successful development of the computer game simulation proves that the computer modelling and simulation are powerful auxiliary tools for economic theory analysis.
该程序的设计开发成功,印证了计算机建模及仿真能够作为经济理论分析研究的得力辅助工具。
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