The vast majority of cave figures are simple Outlines.
洞穴里绝大多数壁画都是简单的轮廓。
Simple and smooth. Controll "FantasticBead" and the sky falling "Spirit Ball" for the collision, and collision rebound using the "spirit balls" into "cycle of the cave.
操作简单流畅,控制“魔灵珠”与天空掉落的“灵球”进行碰撞,并利用碰撞产生的反弹将“灵球”送入“轮回洞穴”。
I wanted to evoke paleolithic cave paintings, while keeping the lines simple enough to stand out, even when printed very small.
我想唤起新一轮旧石器时代的壁画风潮,保证线条足够简洁以显突出,就算印得很小也一样醒目。
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