But I'm not sure I buy the rest of the arguments, i.e. should be clearly visible from space, should not be light/shadow assisted etc.
不过对于其他的论点我可不买账,比如说要在太空中清晰的看到长城,或者不能用光影效果辅助等。
Here, visible distance is about 50 game units, so Shadow distance was set to 50 in Quality Settings.
在这里,可视距离大约是50游戏单位,阴影距离可以在质量设置中设置。
A unique feature can be found in the glass atrium roof that incorporates solar cells which are, if the sun shines, visible throughout the atrium as shadow patterns.
中庭的玻璃屋顶结合了太阳能电池,呈现出独特的特点,如果有阳光,整个中庭中都可见到投射下的阴影图案。
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