The main work of this dissertation is concentrated in following three aspects:1. In shadow generation, the shadow map algorithm is optimized based on projection distance, so the visual effects of traditional algorithm is improved.
主要工作集中于以下几点:1.在阴影生成方面,提出基于投影距离的阴影图算法,对传统软阴影生成算法的视觉效果进行了改进,使得软阴影的模糊程度和阴影的投影距离相关,在保证渲染效率的基础上得到了视觉上更加真实的阴影效果。
参考来源 - 基于光子映射的虚拟现实真实感渲染算法研究·2,447,543篇论文数据,部分数据来源于NoteExpress
Shadow generation of composited object is always a research hotspot in Computer Graphics and Computer Vision, which has very important application value.
合成物体的阴影生成是当前计算机图像学、计算机视觉中的一个研究热点,它具有十分重要的应用价值。
In this paper, I have done a deeper and more meticulous research on this method, and present the image-based shadow generation method of composited object in complex scene.
在本篇论文中,作者对这一方法进行了更为深入、细致的分析研究,并提出了基于图像的在复杂场景中生成合成物体阴影的方法。
The new Honda Fit interior can be regarded as an entirely new look, not a shadow of the previous generation models, asymmetrical design an entirely new one.
本田新飞度内饰可谓是焕然一新,完全没有了上一代车型的影子,不对称的设计让人焕然一新。
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