Set width and height of image in bitmap.
成立于位图图像的宽度和高度。
In the first section of this function, you set up objects needed to create the report, like the width and height of the canvas, as well as padding variables.
在这个函数的第一部分中,您设置了创建报告需要的对象,比如画布的宽度和高度以及填充变量。
To make sure the rendering will have the same dimensions as our piece, on the right side go to Shader Tree > Render and set the width/height of the scene to 3613/5000.
为了确保渲染的效果图和我们的图像尺寸相同,执行窗口右侧的 渲染树>渲染 ,并设置高度和宽度为3613和5000 。
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