曼: 这款游戏有许多交互式的音响效果,我们称为“定位球”(set pieces): 柱子倒塌、兵船沉没、建筑物爆炸等等。环境中没有,但是由于有很多素材都在出声,所以我觉得玩家不会注意到这一点。
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第一球: 这是新西兰队利用任意球(set pieces)得分,具体属于“following a free kick”,具体是新西兰队的主场球员埃利奥特罚出球后吊入禁区,抢点队员未能碰到、防守的意大利...
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Slope Set Pieces 连接悬崖和平地的斜坡 ; 土路斜坡
Attacking Set Pieces 定位球进攻
Defending Set Pieces 定位球防守
Murder-Set-Pieces 谋杀片断
Set-pieces 定位球
Murder Set Pieces 谋杀片断
Attacking g Set Pieces 定位球进攻
Defending g Set Pieces 定位球防守
acrylic fleecy 3-pieces set 腈纶绒三件套
N-COUNT A set piece is an occasion such as a battle or a move in a game of football that is planned and carried out in an ordered way. (战争中)严密策划的行动; (足球赛中)精心设定的攻防套路 [oft N n]
Guerrillas avoid fighting set-piece battles.
游击队避免打严密策划的战役。
N-COUNT A set piece is a part of a movie, novel, or piece of music which has a strong dramatic effect and which is often not an essential part of the main story. (电影、小说或音乐作品中的)固定套路
...the film's martial arts set pieces.
...电影中的武打套路。
Five of Arsenal's 11 goals conceded have come from set pieces this season.
本赛季,阿森纳的11个丢球有5个都是对方通过定位球打进的。
There are several exciting set pieces that the kids enjoyed, ranging from a toy boat race in Central Park to Stuart being pursued by several cats.
剧中有几处令人兴奋的场景片段是孩子们所喜欢的,从中央公园的一场玩具船比赛到斯图亚特被一群猫追赶的镜头。
At the moment Cox and his partner Andrew Cohen are thinking about how to pare back on visually spectacular set pieces while still satisfying the widescreen and Blu-ray audience.
考克斯和他的搭档安德鲁·科恩(Andrew Cohen)正在考虑如何在维持宽屏和蓝光效果的同时,削减视觉特效方面的开支。
But here, if I decide I'm going to store things not in x and y, but with some other set of names, for example, I've gotta go back into these pieces of code that use the points, and change them. So I've lost modularity.
除了要改下借口,但是这里,如果我决定,我不把值放在x和y中,而是和其他一些变量名进行绑定,例如这样的话,我就得回到使用这个点的代码,那儿去做更改了。
Last year for the pieces that do vary year to year a bit, last year's first problem set challenged students to write their first or maybe second or third program using this environment called Scratch.
去年的教材有些地方有略微改动,去年的第一个问题集是让学生,在Scratch环境下,写下自己的第一或第二个或第三个程序。
And odds are if a week hence, two weeks hence just for fun you decide to reimplement your Scratch project -- or some tiny piece of it, it wouldn't be surprising -- or shouldn't be -- if you end of implementing the same game or animation or whatever using a completely different set of puzzle pieces Same deal we'd see here.
可能一周之后,两周之后,为了好玩,你决定重新实现你的Scrtch工程,或者其中一小部分,它将不会是令人惊讶的-,本来也不应该是--如果你运行相同的游戏,或者是动画,亦或是用完全不同的设置,来运行拼图游戏,我们将看到相同的处理。
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