One more reason CG gets that "floaty" look is because it is so easy to set keys with the same timing.
另一个让CG动画看起来有“漂浮感”的原因是,使用相同的时间间隔设定出关键帧实在是太容易了。
This is necessary because we currently don't provide the capability to define relationships between monitor set keys or even between different monitor sets.
这是必不可少的,因为我们当前未提供定义监测集键之间或者甚至不同监测集之间的关系的功能。
You can borrow my keys—I have a spare set.
你可以借用我的钥匙—我还有一套。
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