seismic ray paths 地震射线路程
Seismic Ray Theory 地震射线理论
seismic ray tracing 射线追踪
seismic ray surface 射线平面
theory of seismic ray [地震] 地震射线理论
parameter of seismic ray 地震射线参数
seismic ray direction anomaly 地震射线方向异常
Seismic wave ray location 地震波射线定位
straight-ray seismic ct 直射线地震ct
The fastest route that a seismic ray can travel between two points, generally dictated by Fermat's principle.
地震射线通过两点的最快的路径,通常根据费马原理确定。
In this paper, three-dimensional seismic data field of direct volume rendering-Ray Casting Algorithm is mainly studied.
本文主要研究三维地震数据场的直接体绘制方法——光线投射算法。
The speed and precision of ray tracing affect the quality of statics and migration for seismic data.
射线追踪的速度和精度直接影响地震资料的静校正和偏移成像的质量。
应用推荐