If the screen buffer is larger than the console window, the console automatically displays scroll bars so the console window can be repositioned over the screen buffer area.
如果屏幕缓冲区比控制台窗口大,控制台会自动显示滚动条,以使控制台窗口可以在屏幕缓冲区上重新定位。
Modifies style of scroll bar, and adds option of audio buffer length.
修改滚动条样式,增加音频缓冲选项。
Two algorithms and their implementation of the 2D scroll game, whole area copy and four-part buffer, are introduced.
详细介绍2D卷轴游戏中的两种算法——整体Copy算法和四分缓冲区算法及其实现,并对比两者的差异。
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