To make sure the rendering will have the same dimensions as our piece, on the right side go to Shader Tree > Render and set the width/height of the scene to 3613/5000.
为了确保渲染的效果图和我们的图像尺寸相同,执行窗口右侧的 渲染树>渲染 ,并设置高度和宽度为3613和5000 。
Some key techniques are discussed, such as specified-width line, triangle's edge, full-scene anti-aliasing, and vector text display.
研究了宽度直线、三角形的边、屏幕反走样和矢量文本显示等关键技术。
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