In the next article, I refocus on the game itself, talk about scale as an infrastructure issue, cover the final two steps, and discuss whether or not to build or buy, using off-the-shelf components.
在下一篇文章中,我将重新关注游戏本身,将游戏级别作为一个基础结构问题来讨论,讨论最后两步,并讨论是自己构建组件,还是购买现成的组件。
Each of those steps requires a different kind of larger scale studies.
其中的每个步骤都要求规模不同的更大的研究。
From the general steps in space functional planning, this article introduces some issues in the functional planning and scale selection for small space and space with special requirement.
本文从空间功能规划的一般步骤,引出对小型空间或有特殊尺度要求的空间的功能规划和尺度选择时应注意的问题。
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