The research on motion control of autonomous mobile robot is presented in this thesis base on previous works.
本文在前人工作的基础上,对轮式移动机器人运动控制系统进行了进一步的研究。
So from the point of view of applications, it is necessary to research on motion capture data in order to produce novel character animations.
因此从应用角度讲有必要研究如何充分利用运动捕捉数据进行角色动画制作。
Compared with the research on motion retargeting based on the same skeleton topologies, there is little research on motion retargeting aiming at quite different skeleton topologies.
当前的运动重定向针对相同的骨骼拓扑结构的较多,而在针对差异很大的骨骼骨骼拓扑结构的重定向上,研究较少。
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