在3ds Max中,纵横比是通过Rendering Setting(渲染设置)对话框设置的,虽然常规的Image Aspect Ratios(IAR)是可配置的,但几个预设的优先设置使你能快速设置渲染输出,以便同胶片的纵横...
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Six Senses' mantra is "intelligent luxury", exemplified here by the clever use of wood, stone bamboo and the exemplary rendering my "four-S" requirement of a resort: Sea, Sand, Setting and Service.
Six Senses企业集团的宣传口号是“聪明的奢华”,树木、石头竹子的巧妙运用就是例子。其次,他们还出色地提供了我对度假胜地的“4s”要求:大海,沙滩,日落和服务。
The good thing was once these decisions were made, I was able to quickly brute force model and get things where I needed them to start setting up the rendering.
好在这些方案用在设计中后,我就会很快地搞定模型,得到我所需要的东西,接下来开始我的渲染。
The back clipping plane determines the cutoff point for rendering polygons. Here we're setting it to 5000. This value will vary depending on your coordinate system.
背景剪裁平面决定了展现多边形时剪裁的点数,在这里我们设定的值是5000,这个值取决于您使用的坐标系。
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