绘制加速
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volume rendering acceleration algorithm 体绘制加速算法
But most software rendering acceleration techniques are designed for stand-alone PC, instead of parallel rendering environments.
目前大多数软件绘制加速技术多为单机应用设计,无法直接移植到分布式并行绘制环境中。
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It also features full support for HTML5, offering developers a chance to create features like WebM and HD video, 3D graphic rendering with WebGL, hardware acceleration and the Mozilla Audio API to help create visual experiences for sound.
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