渲染状态(Render States )是 Direct3D 用来控制 3D 渲染方法和过程的一 组属性值,比如是否对物体进行光照处理,是否应用纹理映射,如何对物体按照
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With matching complete and the render states updated, all that's left is to actually draw the match text on the screen.
匹配完成并且更新了渲染状态后,剩下要做的就是在屏幕中实际绘制匹配文本。
But this year, several factors have combined to render the United States less of a presence.
不过今年,几个结合起来的因素使得美国的出场相对变少。
This demonstrates the great importance and support that States Parties render to the multilateral process.
这充分体现了各国对多边进程的高度重视和支持。
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