This paper established the mathematical model of SPLIT drill basing on the involute cylindrical surface, and conducted real edge grinding.
本文建立了基于渐开圆柱面的SPLIT钻数学模型,并进行了实际刃磨。
Compared with the real edge generated when parallel beam illuminates an object, the virtual edge between bright and dark areas in the phenomenon of total reflection is more complex.
和平行光照射遮光物体产生的实边缘相比,全反射现象中半明半暗视场的分界线处的虚边缘情况更为复杂。
The visibility of the paths was determined by pixel similarity, neighboring difference and the direction of the edges synthetically, which made the ants move along the real edge pixels.
综合考虑了像素间相似性、邻域差和边缘走向三个因素来确定启发式引导函数,使蚂蚁沿着真正的边缘行走。
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