Realistic real-time rendering is a technique which accomplishes realistic rendering in a definite period of time under the constraint of current hardware and graphic algorithms.
真实感实时绘制是在当前图形算法和硬件条件限制下提出的在一定时间内完成真实感绘制的技术。
By constructing momentum theorem collision model and employing addressable, double-buffered graphic rendering technology and the real-time simulation of momentum theorem is implemented.
通过构造出质系动量系统碰撞模型和采用线性编址双缓冲图形绘制技术,实现了质系动量定理的实时仿真。
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