In the third chapter differential games theory based on Q-learning was designed.
在第三章设计了基于Q -学习的微分对策方法。
This paper is concerned with the problem of a novel Q-learning algorithm for solving optimal cost function.
该文利用求解最优费用函数的方法给出了一种新的Q学习算法。
Readers'collision problem was analyzed and an anti-collision algorithm based on Q-learning was presented out in the paper.
文章分析了读卡器碰撞的两种情形,提出了基于Q学习的仿碰撞算法,并进行了仿真测试。
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