building polygon simplification 建筑物多边形化简
polygon mesh simplification 多边形网格简化
polygon vertex simplification 多边形顶点简化
This paper covers the recent techniques of polygon simplification in order to produce Levels of Details (LOD).
综述了利用层次细节模型(LOD)技术对多边形表面进行简化的最新技术。
We compare the most recent algorithms and state their qualities weakness based on the classification of polygon scene simplification and complicated 3D model and prospect the future research.
从多边形场景和复杂几何模型的应用角度对最新简化算法的优劣性进行了比较并对未来的研究趋势进行了展望。
Analyse the LOD technique and put forward simplification of processing technology based on the polygon edge and then carry out comparative tests.
分析了LOD技术的基本思想,采用了基于边折叠的多边形简化处理技术进行了虚拟环境的简化。
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