...是Direct3D中定义的基本图形表示,它是组成一个单一实体的一组顶点。最简单的图元是三维坐标系中多个点的集合,称为点列表(point list)。通常,图元是多边形(polygon),一个多边形是由至少三条边组成的封闭图形。
基于318个网页-相关网页
bullet point list 项目符号列表 ; 项目符号点列表
OIRF Measuring Point List 测量点清单
revision point list 订正三角点成果表
a bullet point list 一个小点列表
sequence point list 序化点列
Measuring Point List 测量点清单
Point Container Check List 集装箱七个点安全检查表
match point pair list 匹配点对列表
There are many foods which are good for the eyes. Here is a 10 point list of the best foods for the eyesight...
有许多食物对眼睛有益,这里列出了十种最好的。
This algorithm can quickly report if kernel of simple polygon is empty, and can quickly get the point list of the kernel when the kernel exists.
该算法可以较快地对多边形的核为空的情况加以报告,而且在有核的情况下快速求解到核多边形的顶点序列。
The location and shape of object in the layout is determined by the point list, processing the points with the same factor can scale or relocate the object without shape change.
版图中对象位置和形状由点的序列构成,对各点乘以相同的缩放因子可以在不改变对象形状的前提下对任意形状对象进行缩放或位置搬移。
So it's certainly at least linear in the length of the list. For each starting point, what do I do?
它至少是线性的计算列表的长度,每次到了循环开始的点?
I'm gonna use my left finger and my right finger and each of which is gonna point at the start of each of this list.
用我的左手手指和右手手指,每个手指指向每个列表的开始处。
The last thing I want to point out to you is, I started out with this list. I haven't added anything to the list, right? I mean I've got a different kind of looping mechanism.
我们从这个列表开始,我没往这个列表上加任何东西对不对?,我的意思是我学会了一种不同种类的,循环机制,我想我得说。
应用推荐