...仿真系统中后视镜效果的模拟,增强了驾 驶仿真系统的真实感. 1 P—Buffer技术 P—Buffer是OpenGL提供的像素缓存(Pixel Buffer)的缩写.它和屏幕帧缓存具有相同的属 性,如颜色、深度以及模板缓存等,但是屏幕帧缓 存的尺寸、位数等受当前显示模式的限制,而...
基于28个网页-相关网页
以上来源于: WordNet
In this case the splitting effect is accomplished by using the Matrox dualhead2go cards to give the desired 2048x768 pixel buffer.
该例中的结果是经由过程Matrox dualhead2go卡所供给的2048x768像素缓冲所实现的。
Additional capabilities provide the means of testing the pixel color of a screen coordinate or even capturing a whole area of the screen as an image buffer.
其它的功能还提供了测试一个屏幕坐标的像素颜色的方法,甚至可以将屏幕上的一整块区域作为一个图像缓冲捕捉下来。
You can think of depth buffer as of another image that is hidden from you and that stores the information about how far from the camera each pixel is located.
您可以将深度缓存想象成那些对您不可见的图像但保存着与摄像机保持一定距离的像素位置的数据。
应用推荐