The key point about Digital Physics is that it's intuitive; it does not to make the user work hard. The goal is to have an interface that is obvious.
数字物理学的另一个要点是它对用户而言是自然而然的,不需要用户学习,用户界面应该是显而易见、手到擒来的。
Between 1900 and 1925, you saw this tremendous overhaul of physics, and it is hard to imagine that today we're going to see an overhaul on that scale.
从1900年到1925年,你可以看到物理学的这种彻底革新。很难想像,在今天,我们会见到如此规模的革新。
The physics problem is hard to solve.
这道物理题很难解。
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