So it is often sensible to pull some work off the GPU and put it onto the CPU instead (Unity does all of these) : mesh skinning, batching of small objects, particle geometry updates.
因此,将一些工作从GPU里拉出来,放到CPU里进行(Unity做了这些所有的事情)通常是明智的:网格蒙皮,小对象的批处理,粒子几何体更新。
In this paper, the structure characteristics of particle surface of black rice husk produced under different conditions were studied by the fractal geometry.
应用分形几何理论,研究了不同条件下制备的黑稻壳颗粒的表面结构特征。
This makes the intersections with the world geometry follow the contour of the particle.
这种方法可以使粒子与几何体的交叉是在粒子轮廓上产生的。
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