Within a side, the color stays the same because of the light's parallel rays.
每面内的颜色都相同,这是因为光线是平行的。
This paper presents a new method of drawing perspective shade and shadow in parallel rays, which makes use of plane trace and geometrical drawing method.
探讨了一种利用平面迹线和几何作图法,作无灭光线下透视阴影的新方法。
The method comprises the following steps: after parallel rays project to a target surface area element, acquiring a path parameter of each ray from incidence to reflection;
所述方法包括:当平行射线投向目标面元后,获取每条射线从入 射到反射的路径参数;
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