灯光分类: 常用的有: (1)泛光灯(Omni Lights): 能向所有方向照射的灯光。 (2)目标聚光灯(Target Spotlight):可以产生阴影和 特殊的灯光。
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So, for this we will just use 2 omni lights as light source.
所以,因为这点我选择用两个点光源做光源。
I prefer working with omni lights since they give your scene a natural look.
我喜欢使用泛光灯因为它们使你的场景看起来更自然。
In this render, I turned off our omni lights and as you can see the scene looks pretty good.
在这个渲染中,我关闭了泛光灯,但是你可以看出场景看上去更漂亮了。
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