In the following, this paper discusses the principle and application of developing interactive athletics simulation with Objected-oriented programming and 3D visualization, and some relevant solutions are proposed.
研究了结合面向对象技术和三维可视化技术开发交互式运动仿真的原理和应用,并提出了相应的解决方案。
参考来源 - 基于OpenGL的机械原理实验仿真软件开发·2,447,543篇论文数据,部分数据来源于NoteExpress
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