Using a combination of Ruby reflection and metaprogramming, the columns of the table become properties of the object.
使用Ruby反射和元编程的组合,表的列可以变成对象的属性。
Starting with a single cube, I have changed some properties (material, color, reflection attributes), and then duplicated the object into a dozen cubes, placing them in the scene.
从一个数据集,我改变了一些性质(材料、颜色、反射属性),然后复制对象到多维数据集,将它们放置在现场。
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