...部建模法则3.5头部建模方式3.5.1多边形建模(Polygon Modeling)3.5.2 细分建模 ( Sub-D Modeling )3.5.3无缝建模(Nurbs Modeling)3.5.4雕刻建模(Zbrush/Mudbox Sculpting Modeling)3.6常见问题3.6.1眼睑和眼角3.6.2眼球3.6.3角膜..
基于36个网页-相关网页
NURBS curved surface modeling NURBS曲面建模
nurbs surface modeling nurbs曲面建模
modeling using nurbs surfaces nurbs曲面建模
In this course we will explore hard-surface modeling by using a variety of NURBS tools and techniques in Maya to build a skateboard.
在这个过程中,我们将探索使用的NURBS工具和玛雅各种技巧来建立一个滑板硬曲面造型。
NURBS is the best representative form for curve and surface, which finds wide application in three-dimensional modeling.
NURBS曲线是目前曲线和曲面最好的描述形式,在三维造型中已得到广泛应用。
The thesis investigates some effective modeling approaches for enhancing modeling ability of NURBS surfaces.
本文为了增强NURBS曲面的造型能力研究了一些有效的造型方法。
应用推荐