Not having done any multithreaded programs, I'm a bit of a newbie in this regard.
没有做任何的多线程程序,我在这方面有点新手。
If we want to write scalable multithreaded programs, we must reduce contention for critical resources.
如果想编写具可伸缩性的多线程程序,我们就必须减少对临界资源的争用。
Programmers should be able to reason confidently about how multithreaded programs interact with memory.
程序员应该能够自信的推断多线程程序如何同内存进行交互的。
应用推荐