Multiple Forward Lights 该物件受多个前向光渲染影响 ; 该对象受多个前向光渲染影响
Subsequent tutorials will discuss setups with multiple lights, but the same principles discussed here still apply.
随后的教程将讨论多灯光设置,但同样的,我们讨论的原则仍然是适用的。
Per-vertex dynamic lighting can add significant cost to vertex transformations. Avoid multiple lights affecting single objects. Bake lighting for static objects.
逐顶点的动态照明显着增加顶点变换的开销。尽量避免多个灯照亮任何给定的物体的情况,对于静态对象,烘焙静态物体的照明。
The two teachers give the children multiple cues when it's time to clean up: Lights flash, a bell rings and the children clap and count to 100.
两位老师在扫除时给孩子们许多提示:闪光、响铃、孩子们鼓着掌数到100。
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