以上来源于: WordNet
Multiplayer online game infrastructure layers.
多玩家在线游戏基础结构层。
Network bandwidth is likely the most costly component of hosting a multiplayer online game.
网络带宽有可能是托管多玩家在线游戏的成本中最为昂贵的部分。
They were building a multiplayer online game, and decided to let players share photos with one another.
他们当时在搭建一个多用户的在线游戏,玩家可以和其他人分享自己的照片。
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