Split edges and move points interactively with the Add Vertex Tool.
分割边缘和移动点交互与添加顶点工具。
Note that light groups overlap; for example last per-pixel light blends into per-vertex lit mode so there are less "light popping" as objects and lights move around.
注意不同的光照组间有重叠,如,最后一个逐像素光源也以逐顶点光照模式的方式渲染,这样能减少当物体和灯光移动时可能出现的“光照跳跃”现象。
Isosceles triangle: move the yellow dot on one vertex to modify the triangle type.
等腰三角形:移动顶点上的黄点修改三角形类型。
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