Additionally, distorting the frames correctly as they move toward the edge of the distortion portal is implemented as a multipass set of overlapping circles.
此外,这些帧在移向失真门户边界时能够正确实现失真,它做为一个重叠圆形的多通道集合实现。
If the character has eyes, the eyes should move first, locking the focus of its action a few frames before the head.
假如角色有眼睛,他的眼睛将先动,在头部之前几帧锁住动作的焦点。
Also to refine that you can use the Page Up and Page Down keys to move frame by frame within the timeline, and adding shift to the mix moves you 10 frames either way.
你可以使用 Page Up 和Page Down 键来以帧为单位移动时间标尺,另外,如果想要更快移动,加按Shift。
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