In this course you'll learn how to successfully make a game-optimized version of your high-poly modular structure and place it in Unreal Engine 4.
在这个过程中,您将学习如何成功让您的高聚模块化结构的游戏优化版本,并将其放置在虚幻引擎4。
Then, the display unit and graphics engine of rotational motion swept-volume technique are particularly studied, and the modular method is presented.
接着,分别对旋转体扫描显示系统的显示单元和图像引擎进行了详细的研究,提出了模块化的设计方法。
This ECS employs modular design, and achieves real-time communication of data with CAN bus, and thus is able to control the speed of engine and monitor the system.
该ECS采用模块化设计思想,利用CAN总线进行数据信息的实时通讯,以实现电子调速和系统监控等功能。
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