The player number decreasing minimum cost spanning tree game.
局中人数目变化的最小费用支撑树对策问题。
Last, the partition algorithm which has been improved is proposed, meanwhile, the basic idea of Minimum Cost Spanning tree is presented.
最后,给出了改进的基于划分的聚类方法,以及其中涉及到的最小生成树算法的基本思想。
This paper discusses the application of adjacency matrix at the algorithm's analysis for traversing Graph, Minimum cost Spanning Tree, Topological sort and Critical Path.
对邻接矩阵在图的遍历、最小生成树、拓扑排序和关键路径等算法分析上的应用作了一定的探讨。
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