non-smooth mesh 非光滑网络
And also use Mesh smooth for smoothing the surfaces.
然后添加网格光滑来平滑表面。
A tetrahedral mesh smoothing algorithm based on non-smooth problem optimization is presented.
提出一种基于不可微问题优化的四面体网格光顺算法。
I used edit mesh smooth selection to lift the terrain a bit next to walls like the snow is kinda climbing up there a bit.
我用编辑选择网顺利解除地形有点像雪墙旁边是有点儿爬上有位。
应用推荐