Applications no longer draw directly on the screen but they draw on a bitmap in memory, and DWM takes care of drawing on the screen.
应用程序不会直接在屏幕上绘图而是在内存的位图上进行,DWM负责把图像绘制到屏幕。
The window server provides a region of Shared memory to clients for drawing and then composites this into the frame buffer (on the GPU).
窗口服务器为客户提供了一块共用内存区域用来绘图,然后(用gpu)将其混合为帧缓冲。
Memory, Sorrow and Thorn takes place in a world not entirely different from our own, drawing upon history and folklore to create a new story.
《回忆,悲伤和荆棘》发生在一个和我们差不离的世界里,利用历史和风俗创造了一个全新的故事。
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