To support this paradigm I created producer/consumer queue to hold media frames.
为了支持这个对接,我创建了生产者/消费者队列来容纳媒体桢。
The traditional engineering animation is realized by building the model in 3d modeling software, and then by rendering to get serial frames to form a steam-media file.
传统的工程动画都是以现有的三维软件为平台进行建模、获得渲染帧序列后,用流媒体文件来实现动画。
The sender starts by reading media data, such as video frames, into a buffer from which encoded frames are produced. In the Managed Rtp Library, the RtpSender is used for:.
发送方从读取媒体数据开始,比如视频桢,到缓冲里,此原始数据再编码为编码桢。
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