Material flow design consists of generating task space and mapping function of resource from task space to access platform.
其组织物质流设计包括:任务空间的产生和任务空间到平台资源通过功能映射。
Procedural Plums discusses how to build rich, useful procedural networks, making efficient use of your time in IPR, displacement mapping water and water material, and a simple sunlight lighting rig.
程序梅子探讨了如何建立丰富,实用的程序性网络,有效地在IPR渲染利用你的时间,位移映射水和水的材料,一个简单的日光照明设备。
Real scale mapping was used to make sure that every material had the correct size (especially useful for brick and floor textures).
我们使用等比例的贴图以确保每个材质都有正确的尺寸(对于砖和地板纹理这一招很见效)。
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